🚀 Core Featured Projects
1. XR Immersive Digital Ecosystem (IUMAFIS 40th Anniversary)
An interactive, modular software ecosystem deployed across large-format hardware stations. It features five independent interactive modules designed to process and visualize historical institutional data.
• Identity Mirror (AR): Implemented face-tracking computer vision via MediaPipe for real-time virtual overlay of academic regalia.
• Optimization: Handled extreme performance profiling via texture atlasing and draw call reduction to guarantee continuous 60 FPS execution under massive user concurrency.
• Architecture: Structured using modular C# design patterns separating low-level hardware capture from the graphics rendering pipeline.
2. Braines – Computational Thinking Escape Room
A virtual reality educational prototype commissioned to introduce advanced gamified learning models for academic institutions. It translates computer logic structures and algorithmic problem-solving into spatial gameplay mechanics.
• Accessible VR: Integrated Google Cardboard SDK targeting mobile platforms to bypass expensive hardware requirements for public schools.
• Mechanics: Programmed complex logic restraint mechanics for level puzzles (sequential object placement arrays and circular constraint layouts).
• UX Interaction: Designed a precise timed "Gaze Selector" raycast system to let users interact completely hands-free.
3. Cleire Assistant – Voice-Driven Augmented Reality Retail
A smart AR business application created to combat friction and delay in digital conversion funnels. It features an instant spatial product presentation system directly synchronized with inventories.
• Environment Tracking: Leveraged ARCore algorithms for real-time surface plane collision and stable spatial anchors.
• Smart UI/UX: Integrated a voice command interaction pipeline allowing multi-language speech navigation.
• Dynamic Asset Loading: Instantiates interactive 3D models and high-fidelity graphics depending on conversational live queries.
4. AstroLearn – Immersive Space Exploration
An educational narrative sandbox developed to teach planetary physics and celestial structures through interactive Mixed Reality pipelines.
• Cross-Modal XR: Blends mobile Virtual Reality (Google Cardboard plugin) with Augmented Reality modules inside a single rendering build.
• AR Marker Systems: Utilized Vuforia Engine tracking matrices to display complex solar system models accurately over physical environments.
• Space Mechanics: Programmed interactive 3D mechanics within digital spaceship cockpits for exploratory learning.
🕹️ Mechanics & Feature Demos
Short technical tests focusing purely on mechanics, netcode physics, and gameplay prototyping.
Zombie Attack Prototyping
A focused gameplay test implementing modular combat architectures, shooter state-machines, raycast hit detection, rigid animation event bindings, and basic AI navigation tracking arrays.
Survival Online Netcode Test
A lightweight network test evaluating multiplayer game states using Photon Engine. Realized stable data synchronization loops for character transformation arrays, remote player instantiation, and physics replication.